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      Sjoerd Stendahl: Impressions of my first GUADEC conference in A Coruña

      news.movim.eu / PlanetGnome • 8:07 • 9 minutes

    Almost two months ago I went to my first GUADEC conference. While I’ve been busy since then, writing proper travel report has been something I’ve been putting off for a while. Without much further ado, here’s a report of my impressions 🙂

    Tower of Hercules Tower of Hercules in A Coruña

    First impressions

    It’s always a bit nervous to go visit a conference for the first time. While I’ve been at many conferences where I’ve given talks on international stages before, GUADEC has felt different to me. Mostly because there’s so many people I’ve known from online interactions, yet nobody that I have ever met in real-life.

    While it’s usually a pretty obvious conclusion that people that are nice online are so in real life as well, there’s always that voice inside that fears feeling as a complete outsider. While I’m not new to FOSS, having used Linux since 2006, and publishing applications within the GNOME-ecosystem since 2022 . I am still a relative newcomer when it comes to engaging a bit more active and vocally.

    Fortunately, I found directly that people were really nice. And actively tried to engage me in discussions as well. Many gnomies recognized me, and approached me first. Which nice feeling welcomed into an established community, and definitely makes it easier to engage on other fronts as well.

    On the way to lunch On the way to lunch

    Talks

    There’s been a lot of interesting talks and workshops that stuck with me. I’ll just do the egomaniacal thing and talk about my own talk first: A Brief History of Graphs . The reason I’m putting it on top is not that it’s the best one, but it was obviously a highlight to be able to present my journey within this project to the rest of the GNOME community. The talk is about how I started developing applications, and the lessons learned along the way through community feedback and GNOME Circle. A large part of the main focus ended up being pretty design-focused. But that’s also where much of the lessons are to be learned. You cannot create a great app without putting design first, before the technology. And by that I mean design in a big way. Not how it looks, but think about what it should do before even considering what it could potentially do given the technology at hand. Designing from a technology-first mindset leads to a worse experience for all. It’s food for another blog, but I don’t think it’s a coincidence that every project that explicitly claims to put technology over people¹ kinda sucks.

    Me in front of a whiteboard holding a microphone during my talk My talk during the second day

    Either way, it’s been my entry point into GNOME, and has given me a lot of fulfillment over the years. I encourage everyone to start to contribute and engage. It’s gotten much more difficult over the years thanks to shortcuts in the form of text-prediction machines, but there’s really a lot of value of getting it wrong and learning along the way.  It wouldn’t be there without the human interactions behind that journey.

    Enough babbling about my own talk, here’s just a list of talks that I found particularly interesting:

        • Towards a Local-First Desktop – by Julian Sparber and Tobias Bernard. This in particular is a very important topic to me. I don’t want to sound like an alarmist, but we need to prepare for a future where we may not always have access to a large centralized internet. Not only has this been proven by recent geopolitical circumstances, it’s not like we’re making any progress in avoiding a major climate catastrophe. Local-first technology allows us to remain resilient, even when our centralized infrastructure is under pressure, be it due to geopolitical pressure or by force of nature. Very interesting talk about a very cool technology.
        • The related local-first workshop in particular has been really cool as well. We hacked together a quick implementation of local file transfer within a few hours. Julian showed us how easy it is to get local sync to work with p2panda. I will definitely hack further on this in the future when I have more time on my hands. In the end we managed to send information between devices in a simple Python program.
        • Session Save/Restore – By Adrian Vovk. I never really realized the potential of this feature, Adrian makes a really good case of showing what this feature would provide. But most interesting to me was how complex things are. Once the first prove of concepts were shared a while ago, you’d might make the mistake of thinking it’s just some formal implementation, but there’s a lot of moving parts, and the talk really provides a get a good sense of why these implementations take as long to develop. Fantastic work by Adrian.
        • Performance profiling Mutter, GNOME Shell & apps with Tracy – by Ivan Molodetskikh (YaLTeR). I don’t do Mutter or Shell development, nor have I really used profilers in the past. But Ivan really shows how powerful profilers (Tracy in particular here) can be. I’m highlighting this talk in particular because it inspired me to do some profiling in Graphs (with plain cprofile), nothing as fancy, but we’ve had some significant performance upgrades since then!
        • GNOME Internationalization: accessibility for all over the world – Very nice talk by Guillaume Bernard about internationalization. This one has mostly stuck to me because he has some very clear examples how difficult translations can be. While some things might be obvious, such as the order of words being different, but there’s a lot more subtleties than expected such as counting and pluralization being different as well. He makes a really good case about why it’s important as app developers to use proper practice such as not breaking up sentences, using gender-neutral language, and using the correct categorization and calls to gettext.
        • Beyond #RRGGBB: cross-application color palettes the slightly hard way – By Nathan Willis. While color pallets are maybe not the sexiest topic for everybody, I find it super-interesting to listen how such settings are a bit of an unstandardized clusterfuck where pallets are all stored differently with different names, formats and locations. While I don’t have the impression that this is better in the closed source world, it is less than ideal in creative work when working with multiple applications. Very entertaining talk to listen to.
        • Lightning Talk: GNOME Shell Design Dreams – Obviously the Design dreams talk had to be included. It’s just very cool to see the thoughts and plans on the future of Shell. It’s no wonder this talk did numbers online as well. I’m in particular looking forward to improved search, and improved quick settings.

    Traveling to and in A Coruña

    Getting to A Coruña was not ideal, but not terrible either. Unfortunately travelling by train was not very viable for us from Sweden, but we are lucky enough to have an international airport in Linköping with direct flights to Amsterdam. From there, it’s single flight to Madrid, and then another one to A Coruña. All by all, we woke up at 04:00, and arrived somewhere around dinnertime.

    Traveling to and from the venue worked relatively well. There’s a local app for public transport, where you can bus-rides for dirt-cheap. Buses went often. Going around within the city was unfortunately less practical. I realize I’m probably a bit spoiled from my own hometown. But to me A Coruña felt extremely car-centric with very trafficked roads going everywhere, and only a minority percentage of the public spaces being dedicated to pedestrians. This is not a city where I would dare to take a bicycle, which I was considering at first as an alternative to the bus. Where I’d have to add that I’m saying this having grown up in the Netherlands, where bicycles often are prioritized over both pedestrians and cars. In fact, it’s the only country in the world with more bicycles than people.

    The beach was very nice. Being situated at the Atlantic, A Coruña has a wonderfully mild climate compared to most of the European South. Living in the North, temperature is always a bit of a concern when traveling to Southern Europe during the summer, especially nowadays. Temperatures in general were around a comfortable 25°C. We had some warmer days were the temperature passed 30°C, but given we were in a European heatwave where Madrid was close to 40°C, I cannot complain.

    The Venue

    The venue was hosted at the Informatics Faculty of the University in Coruña. It was easy to find the entrance from the bus, and it offered a nice public space for the coffee breaks and general mingling. The main stage was large and comfortable. The second stage, where I had my own talk was hosted in a regular classroom on the top floor. Whilst it’d have been nice to have the stages somewhat closer, the path to the second stage was labeled very clearly, and we were never over capacity in any of the stages. Another really nice thing is that there were many possibilities to charge electronic devices. On my own laptop, which doesn’t last for much more than a few hours, this has been very useful. Especially during the local-first workshop. The conference itself went smooth with no major delays or unexpected outages. Shoutout to the organizers for making this a success!

    One area that I would have liked to see some improvement was the availability of plant-based options. In particular during the first day, there were no non-meat options on the menu, and the restaurant staff did not seem prepared for multiple people wanting to have a vegetarian alternative. This also is related to the fact that vegan options in general seem very niche in Spain (or at least this city), but for an international conference the restaurant staff should probably have been a bit more prepared for such dietary requirements. My initial ambition was to keep myself to completely plant-based options during the trip, but quickly gave up on that when arriving to A Coruña.

    Me holding a foot-shaped icecream I found the official* GNOME-branded ice-cream. (*Not official)

    Special Thanks

    I really want to give a special thanks to the GNOME Foundation. Partly to all the people who made this possible by organizing this. The local team in A Coruna, the volunteers, and anyone else that took part in organizing this. Also thanks to the people making nicer pictures than me, this includes the staff that has been hired for this. All images apart from the top one with the tower, and me holding an ice cream have been stolen from the GNOME Cloud. The conference overall has been a real nice experience, and it really gives energy to do more. There’s been some areas where I’m getting a bit more further involved in the meantime as well.

    Also, I should really thank the GNOME Foundation for sponsoring my travel. It’s been a very expensive trip from Sweden, even when going alone, and I couldn’t have taken those expenses without getting reimbursed for part of the trip. It is really appreciated, and these programs really help for new people to get involved!

    Sponsored by the GNOME Foundation Sponsored by the GNOME Foundation

    1 – To be fair, these projects claim to put technology over politics, not over people. It should be noted that they never mean marginal tax rates, it’s always about the right to push down at disenfranchised minorities such as trans people. Ergo, putting technology over politics is by definition putting technology over people. Unless you don’t count minorities as people. With some of these folks, you never know.

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      Matthew Garrett: Hooking an old magicJack adapter to modern Asterisk

      news.movim.eu / PlanetGnome • 4:04 • 2 minutes

    I’m on a VPN setup with several friends that, obviously, includes a VoIP network. I also have an old magicJack adapter and a deep and abiding need to use hardware in ways I should not. There was obvious synergy here.

    Plugging in the magicJack gives a USB vendor id of 0x06e6, which belonged to a company called TigerJet who made a range of chips for hooking up phones to computers, either via USB or PCI. Some more digging suggested that it was a 580 part, and someone had conveniently uploaded some reference code and datasheets, so figuring out how to talk to the chip wasn’t terribly difficult. Once configured it simply sends HID events whenever a user hits a phone key or changes the hook state, and otherwise exposes a USB audio device that can be spoken to using the stock kernel driver. It also has the ability to generate dial tone and assert ring signal, giving a full traditional phone experience.

    So you’d think this would be a super easy project, but I’d made things harder for myself by deciding I wanted to tie directly into Asterisk rather than just smashing an existing SIP stack onto the device. Asterisk uses channels to talk to devices, and channels end up as compiled C code that Asterisk can load dynamically. I didn’t want to have to deal with the pain of compiling stuff and matching ABIs and everything so writing a new channel from scratch was unappealing. Fortunately, the websocket channel is available in recent versions of Asterisk and provides a convenient way to get audio in and out, but that still leaves the job of handling incoming and outgoing calls. That’s handled with the Asterisk Rest Interface , which can initiate a call or respond to an incoming one and bridge various channels together to produce a bidirectional audio stream. There’s a convenient async Python library that handles the low level protocol.

    Code for all this is here 1 , and works for my use case, but I should really abstract out the asterisk side and the magicJack side to make it easier to adapt to other devices. That’s a job for later, though. For now, you get this:


    1. This has also been an excuse for me to figure out how to make Tangled work, which I’ll write about at some later point. But self-hosted git repo with a convenient collaboration plane! ↩︎

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      Matthias Klumpp: Sovereign Tech Fellowship for Freedesktop Tasks

      news.movim.eu / PlanetGnome • 1 day ago • 6 minutes

    In 2025 I was honored to be selected for the first cohort of Sovereign Tech Fellows , a program by Germany’s Sovereign Tech Agency to improve the resilience of the open source ecosystem by supporting maintainers directly (complementing their existing support for larger FOSS organizations). Back in 2025, I was only working very limited hours – however, this has changed in 2026.

    For the second half of 2026, I am working again as a Sovereign Tech Fellow, but this time with significantly increased hours. After finishing my PhD, I do have time now for new tasks (and new jobs!), and the fellowship presents an amazing opportunity to really advance projects that I maintain or am part of. This also has a very nice effect on contributors and bug reporters, as their feedback gets addressed a lot faster. With some luck, this ultimately will help finding new (co)maintainers for projects as well (although in the age of AI, a lot of how open source used to work is much more uncertain, but that is a matter for a different blog post).

    The fellowship is time-limited, so I am intending to make the time I currently have count!

    So, what’s planned?

    I am involved in many projects, but three of them will be getting attention as part of the fellowship. I know I am notoriously slow at blogging, but expect more details on each of them very soon. Here’s an overview:

    Freedesktop.org, Specifications and Organization

    I maintain the Freedesktop Specifications , which is an area of Freedesktop that has traditionally been a bit chaotic. This “worked” in the past, because Freedesktop was never intended to be a former standards body, but more a shared space where people could throw a lot of code and ideas over the wall and see what sticks and what people can collaborate on.

    While I very much love the spirit of this and want to keep it in some form, we definitely would benefit not just from more formalization and better procedures, but also from better organization of the specifications in general. A lot of conflicts can be avoided by that. I will work on improving procedures, crunching through the (lots!) of pending bug reports and MRs, and to make the specifications site better searchable and accessible (similar to how Mozilla’s MDN presents information, but I am not sure if we will get quite that far). I also intent to add a compatibility matrix for specifications, so if a desktop opts out of any one of them (or does not implement them yet) that fact is documented and authors of applications know what they can expect. This will allow us to move a lot faster and avoid a lot of conflict, because there is no implicit assumption that “everybody will implement everything” anymore (which has never been quite true anyway).

    Hopefully, this will ultimately result in a Freedesktop that is both a lot more useful for application authors who want to bring their project to Linux, as well as developers of desktop environments who need to see which specifications are available and which ones are current.

    In addition to that, I have also worked on a Freedesktop.org website refresh, which is pretty much done in its first iteration (pending sysadmin action). The aim there is to have a more official website, separate from user-contributed wiki content, that showcases what Freedesktop is and which projects are using it for hosting. Once the new website is live, I will also review every page again, archive dead projects in their own section and reorganize the software and specifications directory. Those sections are severely outdated and are missing recent efforts from the community, while still containing long-dead old projects (remember HAL ? 😉 ).

    AppStream

    A lot of extra maintenance work will be (has been!) done on it. This includes things such as JPEG-XL support (blog post soon), sandboxed media processing, support for newer specification additions, better OARS integration (and potentially migrating it to fd.o infrastructure), improvements and API stabilization for libappstream-compose and a lot of bugfixing and resolution of issues found by AI code review.

    AppStream was originally designed to parse only trusted data from vetted Linux distribution sources – this is no longer the case in today’s world and in the way Flatpak uses it, so we need to increase resilience of the project.

    I am also exploring a project that could vastly improve search accuracy for AppStream. Stay tuned for that.

    PackageKit & System Upgrades

    Many years ago, people thought we would all migrate to atomic Linux distributions and slowly not need PackageKit anymore. This has not turned out to be the case, and there are still plenty of reasons to use a package-based OS, especially in development environments. At the same time, PackageKit has been basically the same for years, and its older architecture is beginning to show. It being a daemon who’s literal job it is to modify the entire system also makes it one of the most security-sensitive components that a Linux system can have, while simultaneously making it near-impossible to sandbox.

    My plan is to create PackageKit 2.0 by building on the great foundation of PackageKit 1.0, but modernizing it. This will include simplifying its code and removing a bunch of features that have no more use in modern desktops, while also adding some features that PackageKit never had but that would be useful to expose to frontends (still no to interactivity an terminal-progress forwarding though!). PK 2.0 will also allow me to solve a few design issues that have been worked around in the past, by replacing them with better solutions. This will be a painful transition, as PackageKit 2.0 will break all interfaces PackageKit has – and those interfaces have been frozen for more than a decade. However, I do fully expect this change to be worth the effort.

    In addition to that, I intend to look into the offline-update procedure again and improve it. The current multi-reboot operation comes with downsides, that newer systemd features such as soft-reboot can alleviate. The end result should be a much smoother, less annoying offline-update experience for users (I especially want to get rid of updates running on system startup, which I consider quite bad from a usability perspective). The new behavior is in the early drafting stages and may need direct support from systemd. I will share more about it once I can.

    That’s a lot of tasks!

    Yes! I will see how far I get. I am moving project-by-project though, to allow me to focus on one project at a time, rather than scattering my attention continuously. Amazingly, this means that the major tasks for AppStream are already almost done, and we are nearing the 1.2.0 release. AppStream got priority, because the new Freedesktop Flatpak runtime will be released soon, and because I want FlatHub/Flatpak to have access to the new AppStream release sooner. Freedesktop and PackageKit are next on the task list.

    Either way, a lot of progress is coming – if you have any feedback or want to help out, please don’t hesitate to reach out! All work is happening fully in the open, so you can also chime in on the respective GitHub/GitLab tasks 😀 .

    You can also expect blog posts about key features or interesting changes, so stay tuned! 🙂

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      Hylke Bons: Icon for Era

      news.movim.eu / PlanetGnome • 2 days ago

    Icon for Era

    Week 30

    This week's icon is for Titouan Real 's project:
    Era : "Manage your time"

    Check out all weekly app icons created so far in the gallery and follow my icon creation adventures as they happen (including sketches) on the Fediverse .

    Need icons?

    I love designing icons and am happy to contribute them free of charge when your project is Free and Open Source . Join as a community sponsor to maintain a steady supply of app icons to the Linux ecosystem (every little helps!).

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      Philip Withnall: Flatpak repository key rotation

      news.movim.eu / PlanetGnome • 2 days ago • 8 minutes

    In recent weeks, I’ve been working on adding key rotation support to flatpak, so that repositories which sign their commits and summary files with a key with an expiry date have a way to push updates to that key to all the clients which use them. Currently that’s not possible without each client manually having its config updated to use the new key data (even if the change in key data is just to bump the expiry date).

    In the process I’ve learned a few more things about GPG keys, subkeys, signatures, UIDs, etc., which I thought I might dump here in case it’s useful for someone else (or me, in the future). I don’t claim to be an expert, so I may still be misunderstanding some bits. GPG is complex. One thing which has helped ground things is finding the documentation in RFC 4880 (and related) which defines the GPG packet format.

    One thing which keeps flatpak’s use of GPG simple is that it doesn’t use any of the web-of-trust features or trust-on-first-use (TOFU). Its use of GPG is limited to the keyring format (essentially pubring.gpg ), for storing and publishing public and private keys, subkeys, signatures, revocations, UIDs; and using them to sign and verify OSTree commits and various repository files ( summary , summary.idx , etc.).

    Quick primer on the parts of GPG

    GPG has keyrings: collections of primary keys. A primary key has public and private/secret parts. The way flatpak uses it, the secret part of a key always stays on the server, and is used to generate signatures. The public part is published by the server and configured in every client using that repository, used to verify the commit signatures. Each client has one keyring per remote it has configured. Typically this contains one primary key, but it could contain several, any of which can be used to verify signatures from that remote.

    A key is identified using a fingerprint, a 40-character hex string. It can also be identified using a key ID, which is a substring of the fingerprint. There’s also keygrips, but let’s ignore those.

    You can see fingerprints for keys using gpg --list-keys --fingerprint .

    A primary key has one or more subkeys (at least in flatpak’s usage). All of these keys have public and private/secret parts as above. Each key has a usage which indicates what GPG will let you use it for, such as certifying, signing, authenticating, encrypting. The primary key is typically used to certify its subkeys by creating cross-certification signatures which bind them to the primary key, forming a short chain of trust — anyone who trusts the primary key should trust a subkey which it cross-certifies.

    You can see subkeys as the sub lines using gpg --list-keys --with-subkey-fingerprint . The [SCE] , [S] , [E] (etc.) fields show the usage flags for a key.

    The other usage we care about is signing (flatpak doesn’t use authentication or encryption usages). GPG separates keys by usage to prevent attacks where a key is used for a purpose it’s not intended for, and because keys used for different purposes often need to be treated with different levels of care.

    In particular, separating by usage means the private/secret part of the primary key can be kept completely offline, and only brought out in a special key signing ceremony when a new subkey needs to be generated and cross-certified. This reduces the risk of the very valuable primary key, which is the root of every client’s trust in the repository, being leaked.

    So, we use a signing subkey for day-to-day signing of OSTree commits. For a big flatpak repository, the private/secret part of this subkey might be kept in a hardware security module, so it can’t be exfiltrated from the server if the server were compromised. But there’s still the risk of a compromised server being used to sign things it shouldn’t (such as malicious apps).

    That’s a matter for server security, but we can somewhat mitigate against the possibility of the signing subkey being leaked by setting an expiration date on it. Clients might choose not to trust signatures made by it after that date; and gpg certainly wouldn’t allow it to be used to create new signatures.

    The expiry date of a key is shown as an expires field in the gpg --list-keys --with-subkey-fingerprint output.

    What happens when the subkey expires? By that point, the administrators should have generated another subkey, cross-certified by the primary key in a key signing ceremony (I assume the ceremony involves cake). The private/secret part of the new subkey needs to stay secret, as before; but the public part needs to be distributed to every client’s keyring, along with the new cross-certification signature from the primary key, so the clients know they can trust signatures made by that subkey.

    That’s the bit which flatpak is currently lacking.

    So in summary: GPG has keyrings. Keyrings have primary keys. Primary keys have one or more subkeys and cross-certification signatures from the primary key on those subkeys. Each subkey has a usage, but flatpak only uses certify (for the primary key) and sign (for the subkeys). Keys can have expiration dates.

    And if you want to see the full contents of a keyring, run gpg --list-keys --with-colons . It’ll output everything (no filtering) in a machine readable format described here (best reference I’ve been able to find), which is sometimes easier to use than remembering which --with-blah option to pass to GPG to get it to show the information you want.

    What else does GPG have?

    Quite a few things. We’ll ignore the big things which are not relevant to flatpak.

    Each primary key also has one or more UIDs. These are like subkeys in that they are cross-certified by the primary key. Each UID is a user identity — typically a name and email address. If you were using GPG in a web of trust, the binding between the primary key and a UID is what you sign that you trust when you sign someone’s key in a key signing party.

    The UIDs are listed below each primary key in gpg --list-keys .

    Flatpak doesn’t need UIDs, but they are an unavoidable part of GPG — each primary key must have at least one. A flatpak repository will typically put a server contact email address in the UID and then everyone will ignore it.

    UIDs can be revoked; for example if someone loses control of the email address in it and wants their friends to no longer trust emails from it. Flatpak currently doesn’t use this.

    What else can be revoked? The cross-certification signatures! You may have heard of a GPG revocation certificate. This is a way of revoking an entire primary key. But there’s also a way of revoking a particular cross-certification signature, meaning that the primary key is still valid/trusted, but the owner of the primary key has lost control of one of the subkeys, and that subkey should no longer be trusted. This is different from key expiration, as it’s a statement that something has explicitly gone wrong.

    Because of how GPG is built up as a series of packets of different types, a signature revocation is actually a revocation packet appended to the primary key. This means you can re-cross-certify a subkey after revoking it, by appending another cross-certification packet. And even revoke it again after that. Not sure if there’s a use case for this or if it’s just a consequence of the packet format, but this behaviour does play havoc with working out whether to trust a subkey.

    Cross-certification signatures can also have an expiration date built into them, separate from the expiration date of the subkey. I’m not sure of the use case for this either, but there must be one.

    Some notes on running GPG on the command line

    GPG is historically famously hard to use. I feel this has got better in recent years, particularly for scripting it. In particular it’s added a whole load of --quick-blah commands to generate keys, set expiries, etc. from scripts.

    One thing which repeatedly tripped me up before I stopped trying to fight it was its concept of a ’homedir’. GPG needs to look for its keyring (and trust database, and various other files) somewhere, and will not run without them, so you always need to pass it a ‘homedir’ to look for them in. By default, this will be ~/.gnupg , so it’s very easy to accidentally end up operating on your personal GPG keyring when you’re trying to do something in a project.

    If using GPG as a tool or in a script, I think you should always create a temporary homedir, pass it as gpg --homedir=/path/to/temp and explicitly import whatever keys or context you need into this homedir before doing whatever operation you need.

    This is necessary even if ‘all’ you want to do is view a downloaded .gpg keyring, because what GPG displays may be affected by the trust database in its homedir. So to view a downloaded keyring you should still do something like mkdir temp; gpg --homedir=./temp ./path/to/download.gpg .

    If you are trying to sign something, you will typically pass the fingerprint or key ID of a primary key to GPG; for example as gpg --local-user 0xfingerprint --sign ./path/to/file . GPG will helpfully use the usage flags of the subkey of that primary key to choose which subkey to sign with. If you want to sign with a specific subkey, you need to suffix the fingerprint with an exclamation mark ( ! ) otherwise GPG will still choose what it thinks is the most appropriate subkey, which might not align with the subkey you carefully chose. This ! suffix format is common throughout the GPG command line interface for when you want to specify a specific subkey.

    Sorry

    That was more of a braindump than I imagined when I set out to write this. I hope some of it is useful; feedback welcome if I’ve got anything wrong. If any GPG experts fancy reviewing key rotation support in flatpak, the draft implementation is here .

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      Sam Thursfield: 23rd August 2026

      news.movim.eu / PlanetGnome • 3 days ago • 5 minutes

    Hello,

    Here’s some thoughts on software for August.

    Bear with me on these broad categories but I think you can group most software projects into one of these groups: art, infrastructure, and activism.

    Art is primarily to communicate experiences and feelings to others. Making video games is art. Making digital musical and instruments and visual effects is art. The drawing you did as a child that’s stuck on somebody’s fridge is art. The 3rd year computing student’s university coursework, uploaded to Github without comment and abandoned forever… that’s art, or at least, it’s a sketchbook. The thorny entry to the IOCCC , the optimized inner loop deep in some graphics toolkit, that only a handful of people will ever look at, but all of them will agree: that’s art .

    People make art for fun, learning and practice.

    Infrastructure is stuff that is needed and expected for the world to function. The definition of infrastructure changes over time, as societies adopt and depend on new technologies. Roads, milk delivery, electricity, bakeries, aqueducts, supermarkets, the internet, trams, the lift in your apartment building, and so on. Many societies depend on software projects now. Web browsers, phone cells, operating systems, social networks, software developer tools, power grid management, Google Maps, and so on.

    People make infrastructure for money, or perhaps out of a sense of duty.

    Activism is a desire to bring about a particular social or political goal or change. I don’t know when the first activist software project started, but it was no later than the 1980s when the GNU project began its stated mission to make proprietary software unviable via copyleft , and many free software projects followed along. The design of the GNU C compiler was shaped by the mission. Tor began in the 2000s with the goal of ensuring private, uncensored internet access. Bitcoin began with the stated aim of destroying the financial system, the wake of the 2008 bank crisis. Although in many countries it’s now regulated financial infrastructure, which shows you that projects can move between these categories over time.

    People spend our energy on activism based on our beliefs, usually a sense of wanting to make the world a better place for everyone, or at least for ourselves, and our friends and family.

    Not everything fits into these categories (the biggest gap I can see is experiments and research) but let’s keep this short, I want to use them to look at the conversations I keep seeing in the open source world this year.

    When one person sees a project as activism and another sees it as infrastructure, you see some genuinely confused conversations happening.

    Codeberg banned projects with largely AI generated code from the site, and Sourcehut is considering doing the same . If you see these projects as Git hosting infrastructure similar to Gitlab and Github, then that decision makes very little sense. Why would they want to host fewer projects? However if you see the project as a group of activists trying to reduce the power and influence of US tech firms, and limit the harms of rapid of adoption of AI, then it makes a lot of sense.

    Linux decided to allow some LLM use and not put too many limits, as long as its making the project better . If you see Linux as a bunch of engineers building infrastructure then it’s a very logical decision. But if you thought your contributions were part of some activist movement then that might be a disappointing decision.

    Every so often I hear someone say things like “please keep politics out of software” . You can infer that they’re probably talking about infrastructure software — and it’s as misguided as if they said it about any other infrastructure. Is an aqueduct political? If one country is seen as stealing another country’s water then… yes. Can a shipping lane be political? Yes, see numerous examples, including the ongoing US-Iran conflict. Can a road be political? Yes, if it crosses a border, especially if it’s in dispute. Ask someone old from Berlin or the north of Ireland about whether roads can be political.

    Maintaining software takes a lot of effort. If someone is putting in that effort without being paid, they have some other motivation for doing it. Humans rarely do difficult, laborious work for no reason. Our motivation might be to learn, to show off, to have fun, to meet people, to collaborate with friends, or it might be to work towards some kind of political or societal change. I’ve probably contributed to open source for all of these reasons at different times.

    We are increasingly referring to open source software as “digital infrastructure” and funding some of the maintenance work via corporate money and public money. This is great, but it requires the project to frame itself as infrastructure rather than activism. You are unlikely to get funding from Microsoft if you openly state that your goal is to destroy Microsoft. You are unlikely to get funding from a government if your stated goal is to destroy the modern financial system or prevent all forms of censorship.

    Activists using open source licenses have something of a problem to deal with. If your goal is to bring about world peace, you hardly want people building drones and missiles using the software you develop. Yet the open source movement have made it clear that if you try to limit who can use your software, it’s no longer open source. And, many software engineers have made it clear they don’t give a shit about software licensing anyway and they’ll use your code however they want without even reading the license.

    You can control access to software infrastructure, of course, just like you can put soldiers and passport controls on a bridge or a road. But you can’t call it open source any more.

    The GNOME desktop project is art, infrastructure and activism. The discussion on Reddit is mostly people who design and post desktops and themes for fun. Several corporations build products with GNOME, and treat it as infrastructure. And then there are contributors who want to bring about change, perhaps weakening the power of Big Tech by spreading an ethical alternative to Android and iOS.

    GNOME hasn’t made a statement on AI use, and I don’t think we’ve tried very hard to discuss it so far. I wonder if we’re putting it off because we’d have to also discuss whether our goal is to maintain some infrastructure, or build something cool-looking, or bring about meaningful societal change?

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      Laureen Caliman: GSoC 2026 Final Report – Laureen Caliman

      news.movim.eu / PlanetGnome • 3 days ago • 3 minutes

    Over the summer of 2026, I worked towards bringing the option of playing Vocab-Style puzzles to GNOME Crosswords as part of Google Summer of Code . This entailed adding support to the puzzle library, and writing the backend of the algorithm responsible for grid generation. Jonathan Blandford provides a thorough rundown on the ins and outs of Crosswords with these slides .

    The first few weeks of the start of GSoC were spent by adding a drop-down calendar widget to Crosswords Editor, and storing GDate data as ISO8601. We decided to integrate this into my design despite it not being directly related to the proposed project because it still contributed to the Crosswords app.

    For the new puzzle type, I started with adding support to the puzzle library, libipuz , which is responsible for formatting and representing puzzles styled as ‘paper-and-pencil’ crosswords. My primary mentor and I bounced ideas back and forth for some time before we started designing and writing the algorithm. We landed on an idea and I created an initial design document for the plan of action to follow for the summer. We decided that aiming for both the backend and frontend in one summer may be more work than we initially thought, so we concluded on focusing exclusively on getting a working algorithm to build from.

    The bulk of this summer consisted of writing and reconfiguring the depth-first search backtracking algorithm.

    GitLab Links to Code:

    An overview of my GitLab profile can be found here.

    • Implementation of New Vocab Puzzles
      • This is the bulk of the algorithm and unit tests. The user inputs a word, the word gets analyzed in a recursive function to check for crossings and constraints, we save the state of the board, backtrack if needed, and present a grid.
    • Vocab Ipuz
      • Adding new class for IpuzVocab to support vocab puzzles in the puzzle library (libipuz).
    • Check for Island Words
      • There may be a word in a list that may not share any intersection points with any others no matter how many backtracks are done. Consequently, this affects grid creation in a timely manner and may prevent grid generation at all by stating it false. We can compare the bitmask of words in the list before we even activate the algorithm to detect a word that would potentially conflict with the others.
    • Date Validation
      • Previously, the Crosswords Editor had a free-for-all AdwEntryRow. However its purpose is to present a legible date to the user, and store the date in ISO8601 format. I used GDateTime, GDate, and a Gtk Calendar widget to add a drop-down calendar in the date box. The chosen date presented in Gregorian style to the user, and stored as ISO8601 to the backend.
    • Added Dispose to Shapebg
      • Releases references to GObjects that Shapebg owns and frees Shapebg’s remaining memory.

    Design Docs:

    Blog Post Links (Most Recent -> Oldest):

    I also gave a lightning talk at the 2026 GNOME Users and Developers European Conference here . Thank you to the GNOME Travel Committee for making that opportunity possible.

    I still have some work to do for both Libipuz and Crosswords: finish the island-checking function detailed above, open a new MR to choose the most compact/square grid out of 500 options and present that to the user directly rather than them cherry-pick through a large selection,  create a new MR to add photos of the puzzle in libipuz using gi-docgen, convert the 500-generated grid code to a PuzzleTask, and incorporate the frontend to make this a fully-functioning part of the game.

    I would like to thank my primary mentor, Jonathan Blandford, and my other mentor, Federico Mena Quintero, for their guidance, feedback, patience, and teaching. This program was exactly what I needed to become better at development and serves as my rock to open-source contributions. I learned a lot of valuable skills such as document reading, how much to push in a commit, how to slow down trying to get a lot done at once, but simultaneously how to speed up my progression on the parts that actually matter, code with brevity, and a whole lot of dealing with nasty version control!

    I intend to continue contributing to GNOME Crosswords as well as the overall GNOME Foundation. I look forward to collaborating with more people involved in the Foundation!

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      Michael Calabrese: Pitivi Timeline Ruler

      news.movim.eu / PlanetGnome • 4 days ago • 8 minutes

    Overview

    My project was to write the Pitivi Timeline Ruler in Rust using GTK4 and create GObject bindings for it. The project goals overall went well, and I was able to complete the widget successfully along with adding a layout manager structure to the ruler for child widgets to be added from the Pitivi/Python side. My standalone repository contains a working Python demo to verify successful FFI functionality.

    Integration into the Pitivi application is not complete. The GTK4 port branch is still a work in progress and is not quite ready yet for deployment.

    My commit adding the ruler to the WIP GTK4 branch can be found here .

    My repository containing all of my commits and the standalone widget with demos can be found here

    Plan Going Forward

    I will stay actively involved in the GTK4 porting effort, apply for GNOME membership and stay involved in the Pitivi project. The GNOME community has been very welcoming, and I plan on continuing to contribute both to Pitivi and the broader GNOME ecosystem for the foreseeable future.

    Design

    General Architecture

    A major structural change that has been made after mentor feedback was to move application orchestration out of the widget itself, and keep more of the logic on the app side. The design is a "dumb widget, smart app" framework, where the ruler does not own editor policy.

    The app provides the logic for how to handle gestures and what to do when the user interacts with the widget. One example of this is that project_duration was removed as a property entirely, and logic around bounds is now handled entirely on the app side. This allows the widget to be used in a variety of contexts, and allows the app to handle bounds in whatever way is appropriate for the context.

    The rendering code also received a fairly large cleanup. Previously, the widget stored several pieces of drawing state separately, including adjustments, cached Pango layouts, and font descriptions. These have now been grouped into a single DrawingState struct behind one RefCell . This made ownership easier to follow, and allows the code to release it's mutable state borrow before connecting or disconnecting signals.

    I also introduced a labels_dirty flag so timeline labels are only recalculated when they're actually needed during the snapshot phase, rather than repopulating the cache with every setter or adjustment call.

    The widget follows font and color settings from the users GTK4 theme, allowing user theme changes seamlessly.

    Ruler zoomed to 3 frame major intervals Ruler zoomed to 3 frame major intervals Ruler zoomed to 3 frame major intervals Ruler zoomed to 3 frame major intervals

    Time Markers

    The ruler utilizes a BTreeMap to cache the text markers that are visible at the current window size plus a half a screen size buffer over either edge. I used a BTreeMap because it offers high efficiency insertion, deletion, and lookup for this case where our markers are sorted.

    The ruler recalculates the spacing needed between labels by calculating an intentionally wide timecode using the current font and some padding. This measurement is cached until a change in frame-rate or font invalidates it.

    Labels include frames when zoomed in below 1 second, and drop the frame count when zoomed out past that point.

    Major Ticks and Intervals

    Major divisions are calculated using a two-mode strategy. First, the pixel density is calculated to determine whether a one-second interval can meet the minimum label spacing. If so, frame-aligned intervals are used, with the smallest interval meeting the minimum label spacing selected.

    If one second is too narrow for a label, frame alignment is abandoned in favor of whole-second intervals, selecting the smallest interval that meets the minimum label spacing from a pre-defined list. This list can be tuned later to meet Pitivi's UI needs.

    Minor Ticks

    After discussing ticks with some video editors, I realized that frame alignment is more important to the video editing community than clean time divisions. Because of this, I made the decision to implement a reverse modulo loop to consider possible intervals from largest to smallest that accurately divide frames. The resulting spacing is also checked against the minimum tick spacing to make sure we don't end up with a block of ticks that are too close together. The result is that our minor ticks are asymmetrical and are not even as the user zooms in and out, but they do always accurately divide by frames in the major interval.

    Layout Manager & Layout Child

    We needed some mechanism to position arbitrary external widgets (play-head, markers, loop-brackets) on the timeline. The timeline uses nanosecond timestamps, so the parent ruler determines x-cords for the children based on the zoom and horizontal scrolling position.

    I introduced two objects (public C-wrapper and Engine):

    1. PitiviTimelineLayoutChild
      • Subclasses gtk::LayoutChild .
      • Metadata wrapper for generic widgets dropped onto the timeline.
      • Adds a custom GObject property for timestamp .
    2. PitiviTimelineLayoutManager
      • Subclasses gtk::LayoutManager and is installed on PitiviTimelineRuler .
      • Creates the custom layout child for each child widget.
      • overrides measure() and allocate() .

    During allocation, the manager reads the ruler's ns_per_pixel , horizontal adjustment, and the child's time stamp to determine the child's x-coordinate. The child is centered on it's time stamp and scrolls with the ruler. The Python demo shows an example using ruler.add_marker(playhead, 0) to add a play-head at the start of the timeline.

    Child Widget Technical Diagram

    Bindings and Build

    The FFI layer in ruler.h and capi.rs expose the following small API:

    • pitivi_timeline_ruler_new() creates a ruler as a GtkWidget .
    • pitivi_timeline_ruler_clocktime_from_pos() converts an x coordinate to a nanosecond time stamp.
    • pitivi_timeline_ruler_add_marker() adds a child widget at a time stamp and returns a layout-child object.
    • The properties of the ruler are exposed as GObject properties, and can be set and retrieved using standard GObject property accessors.

    The Process

    Challenges

    The FFI bindings were a major challenge for me. I ran into significant challenges fixing bugs and understanding conceptually how the Rust bindings actually worked. My initial FFI attempt did compile, but I had to work through significant GTK initialization and headless CI issues. The fixes show up in my commit history as changes of a couple of small lines of code, but the time spent understanding the issues was significant.

    I also came into this with very limited knowledge about Flatpak and Meson. Getting myself to a point where I understood what the build systems were doing took a significant amount of effort. I think I spent about the same amount of time reading about GIR, GObject, Flatpak and Meson as I did writing the code. For a very small percentage of the actual code, those tools required the most attention. I view this learning as really valuable for future work in the GNOME space, and I tried to take as much time as I could afford to do my best to genuinely deepen my understanding.

    The rendering logic, while similar to previous GTK4 widgets I had built, ended up having numerous rounds of refactoring and learning. I wrote about 4 different strategies for scaling, multiple designs for splitting time and frames and multiple minor tick rules. Even once I was settled on a design, I had multiple waves of finding cache inefficiencies, clearing stale entries, and removing precision and allocation bugs. The ruler is visually small, but the underlying math and rendering logic took quite a bit of work to really get to a professional standard. I would not be surprised if the logic changes again in the future as I continue to work on the Pitivi GTK4 port and get feedback from the community.

    Major Milestones

    • May 3: Built the initial window render as a standalone GTK4 application.

    • May 8: Added the initial GObject getter/setter structure, a GtkScrolledWindow test, and zoom bounds.

    • May 9-13: Drew the initial major and minor ticks, changed the scale to nanoseconds per pixel, and added Pango labels to test scale behavior.

    • May 14-28: Reworked time stamp math, wrote code to extract frame-rate from video's GES timeline which was later scrapped, and refactored rendering of ticks to draw a single interval and then paint it repeatedly across the ruler.

    • May 30-June 4: Wrote the dynamic label-width measurement, minimum tick spacing, and frame-oriented major/minor interval selection structure. Added gtk::Scrollable interface to the ruler.

    • June 6-26: Refined cache eviction for scrolling. I also addressed zoom drift, font and DPI changes, adjustment-signal cleanup, and precision around the playhead coordinates. I wrote the unit tests for subdivision and timecode math in this period as well.

    • June 30-July 3: Removed redundant APIs, moved gesture handling to the app side, refactored types throughout the codebase, and removed the widget's project-state ownership.

    • July 5-25: Created the initial FFI bindings and the layout manager and layout child, and then attended GUADEC in A Coruña, Spain. I managed to resolve the GTK initialization CI issues and successfully exposed the ruler and layout child.

    • July 26-29: Added dirty-label cache invalidation and consolidated the rendering state into DrawingState struct. These optimizations simplified borrow management and reduced thrashing the Pango cache.

    • August 1-12 - Added the Python demo to python/test.py , fixed allocation updates for children widgets near the start of the ruler during zoom changes, added Meson build, added the Meson test target that runs the Rust tests.

    • August 12-Present: I am currently battling through adding my ruler to the Pitivi GTK4 port branch.

    Special Thanks

    I would like to send a massive thank you to my mentors, Yatin and Alex Băluț. I was going pretty significantly off track a few times throughout the project and I got nudged in the right direction at some critical moments.

    I would also like to thank the GNOME travel committee. Getting to attend GUADEC was a really incredible experience. Sergey Bugaev took a lot of time to sit and work through some of my bugs with me and help provide some guidance. As a long time GNOME daily user, getting to spend time and meet maintainers and Federico was a really exciting opportunity.

    GSoC has been a great experience, and I am very grateful for the opportunity to work on this project. I am looking forward to continuing to contribute to the GNOME ecosystem.

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      Christian Hergert: Recent Developments Part III

      news.movim.eu / PlanetGnome • 4 days ago • 6 minutes

    One of the larger bits of work I’ve been doing crosses many core projects. I’m motivated to switch to GNOME OS across multiple form factors, but to do that, homed and related tooling need quite a few functional gaps fixed.

    TL;DR

    I really wanted a rather simple storage stack. I try to run XFS or ext4 in most places because they continue to serve me well. I also want to run GNOME OS on phones, where we’ll need dm-inlinecrypt for better performance and to avoid loading raw storage encryption
    keys into system memory.

    Where I prefer something like thin provisioning is a multi-user setup, where I want encryption, integrity, layering, and reliable accounting without dedicating a fixed partition to every user.

    Getting all of those properties at once required work from the filesystem down through device-mapper, the block layer, UFS, QEMU, and cryptsetup.

    Keeping the storage key out of memory

    Traditional full-disk encryption requires the raw volume key to enter kernel memory. That key can unlock the entire device, so extracting it from a running system is particularly valuable to an attacker.

    Hardware-wrapped keys change this arrangement. The long-term key is stored as an opaque, device-bound blob. During activation, it is converted into a boot-scoped ephemeral blob and handed to the storage hardware. The hardware derives and programs the AES-XTS key without disclosing it to software.

    There is still a separate 32-byte software secret for integrity and other cryptographic operations which cannot be offloaded. Knowing that secret does not reveal the inline-encryption key.

    This reduces the opportunity to extract a reusable storage key, but it is not magic. It does not protect plaintext already present in memory, nor does it defeat an attacker who fully controls the running system.

    The practical problem with hardware-wrapped keys is that they are difficult to develop and test without the relevant hardware. Even when hardware is available, failures across the complete stack can be difficult to reproduce and inspect.

    So I started building the hardware I needed in QEMU.

    A virtual UFS inline-crypto engine

    The QEMU work adds an optional UFSHCI 4.1 inline-crypto profile. It supports AES-256-XTS, 512- and 4096-byte data units, 32 keyslots, 64-bit data-unit numbers, and both legacy and MCQ request formats.

    It models more than just the encryption operation. Keyslots are programmed in stages before being activated, can be evicted, and are zeroized during reset. Requests take their own snapshots of key state so that concurrent eviction or reprogramming has deterministic behavior.
    Crypto failures are reported as storage errors rather than returning corrupted data.

    There is also a test-only wrapped-key mailbox. It can import or generate a key, prepare a boot-scoped version, derive the associated software secret, program a keyslot, and evict it. The long-term and ephemeral representations use authenticated envelopes so tests can also exercise damaged or substituted blobs.

    This mailbox models the API and lifecycle that the guest needs, but it is not a trusted execution environment. QEMU necessarily has access to its root secret.

    Following an encrypted write

    With the hardware model available, a write can be followed through the entire Linux stack.

    dm-inlinecrypt attaches an encryption context to the I/O, including the key and data-unit number. The block inline-crypto layer programs a UFS keyslot, then UFS submits the request to QEMU. Only encrypted bytes reach the backing image. Reads take the reverse path.

    This makes dm-inlinecrypt a useful full-device target. Device-mapper describes which blocks should be encrypted, while the actual transform stays in inline-encryption hardware.

    The target distinguishes raw keys from hardware-wrapped keys. A long-term wrapped blob is prepared into a fresh ephemeral blob during activation. Only the ephemeral form is placed in an active device-mapper table.

    Key replacement also makes secure suspend useful. Userspace can suspend the device and wipe the active key. Resume is refused until a replacement has been installed, at which point a new ephemeral key is prepared and programmed.

    Integrity without losing the hierarchy

    Encryption by itself does not prevent undetected modification, so the protected configuration places exported dm-integrity above dm-inlinecrypt .

    That ordering means integrity authenticates the plaintext seen by the filesystem. Inline encryption protects the filesystem data as well as the integrity tags, superblock, and journal when they reach physical storage.

    The HMAC-SHA256 integrity key is derived from the hardware-provided software secret using HKDF-SHA256. The binary LUKS UUID is used as the salt, along with a fixed domain-separation string. This keeps integrity separate from the hardware-only inline-encryption key.

    I’ve added a fixed profile at 4096-byte integrity blocks, 32-byte HMAC tags, colocated metadata, and a 32 MiB journal. This is fairly intuition based so it needs more testing.

    Suspend and resume follow the layering. Suspend wipes integrity first then inline encryption. Restoration is reversed. This is really hard to test with real hardware, so Qemu again really comes in handy.

    Provisioning blocks before publishing them

    Thin provisioning adds another problem. A filesystem may publish a logical allocation before the thin pool has assigned physical storage. Failure from lack of capacity is then deferred until too late such as when writing data, an integrity tag, or the integrity journal. All of those can be catastrophic.

    I added REQ_OP_PROVISION based on earlier ideas on LKML to make persistent allocation a block-layer op. It is different from a write and is effectively the opposite of discard: it asks the storage stack to ensure that a range is physically backed.

    Provisioning is carried through the block core, loop devices, device-mapper, thin volumes, dm-integrity , and ext4. Thin volumes allocate, zero, and commit their mappings. Integrity provisions every corresponding data, metadata, and journal region. Ext4 provisions new data and metadata extents before exposing mappings.

    The initial ext4 support is conservative. The provision mount option implies nodelalloc , requires 4 KiB extents without bigalloc , rejects unsupported stacks, and disables online resize.

    Turning it into a LUKS2 workflow

    The cryptsetup work ties these pieces together.

    A platform provisioner can generate or import a wrapped key, derive the optional software secret, format a LUKS2 device for hardware-wrapped encryption, and add ordinary LUKS2 keyslots using the opaque blob as the volume key.

    Hardware-wrapped segments have an explicit key_type and mandatory requirements. The integrity configuration is also fixed and marked as dependent on hardware-wrapped-key integrity support. That should make older implementations reject the device.

    During activation, cryptsetup retrieves the long-term blob, prepares an ephemeral one, creates dm-inlinecrypt , derives the integrity key, and finally creates dm-integrity above it.

    For now, this interface is library-only which is how I’m using it from homed.

    Testing all of this in a custom GNOME OS build resulted in me finding some issues in tianocore as well (edk2) which I’ve fixed in my tree to allow booting off PCI-UFS over SCSI.

    A laboratory for the whole stack

    The important result is that this can now be tested without specialized storage hardware.

    We can run AES-XTS known-answer tests and independently inspect ciphertext in QEMU’s backing image. We can test both data-unit sizes, legacy and MCQ queues, fragmented requests, concurrency, reset, cancellation, rekeying, damaged envelopes, and storage errors.

    We can also exercise thin-volume provisioning through integrity and inline encryption, reject malformed or downgraded LUKS2 metadata, and verify secure suspend, resume, and key replacement.

    Each layer has tests which I tried to keep working and improve along the way.

    There is plenty left to do. Namely, I’m not really interested in doing LKML type stuff while unemployed living abroad. So if this is something other people want, they’ll need to encourage their respective teams to pick up the work.

    Either way, I now have something useful which is a virtual test lab for a security feature which requires each of these layers to work together.