• chevron_right

      Google hit with $1 billion in fines as EU braces for Trump battle

      news.movim.eu / ArsTechnica • 23 July 2026

    On Thursday, Google became the third tech giant slapped with massive Digital Markets Act (DMA) fines, ordered to pay more than $1 billion for two serious violations that the European Commission (EC) found went unchecked for way too long.

    In a press release , the EC explained that the fines were due to Google “self-preferencing its own services on Google Search” ($522 million) and for anti-steering practices, like charging fees or restricting app developers from directing consumers to cheaper purchase options outside of Google Play ($488 million).

    Google has 60 days to make changes to its services, or else risk even more daily fines. To comply with the DMA, the EC has asked Google to "treat third-party services that feature on Google's search results in a fair and non-discriminatory manner” compared to its own services in categories like shopping, hotels, and flights. And Google must also allow app developers, “both technically and contractually,” to freely sign up users and promote offers outside of Google Play.

    Read full article

    Comments

    • chevron_right

      Sony's decision to ditch discs was practically inevitable, data shows

      news.movim.eu / ArsTechnica • 23 July 2026 • 1 minute

    Many gamers have been lamenting Sony's recently announced decision to halt sales of physical game discs in 2028. However, new data revealed by Circana analyst Mat Piscatella highlights how years of stark economic trends helped lead Sony to that decision.

    In a social media thread Thursday morning , Piscatella shared insights into Circana's tracking data on physical game sales in the US dating back to 2003. A graph of those trends shows physical sales peaking in the 12 months ending June 2009, when 297 million units were sold across the US. Those physical unit sales have been on a steady downward trajectory since then, leading to just 37 million physical units selling in the US in the last 12 months.

    The newly revealed data follows on an earlier post from Piscatella highlighting that only seven PlayStation games had sold over 100,000 physical units so far in 2026. Today, Piscatella followed up on that stat with a graph showing how this baseline used to be common; 100 PlayStation games sold at least 100,000 physical units in 2008. The ceiling for physical PlayStation game sales isn't all that impressive these days either; Piscatella shared that the top-selling physical PlayStation game has only sold a paltry 275,000 units in the US so far this year.

    Read full article

    Comments

    • chevron_right

      Google just had its first negative cash flow quarter due to massive AI spending

      news.movim.eu / ArsTechnica • 23 July 2026 • 1 minute

    Google has reported its financial results for the second quarter of 2026 ( PDF ), and as usual, the search giant raked in an unfathomable amount of money. Google saw total revenue of $119.8 billion, beating analyst expectations by a comfortable margin. Despite that, the company's stock has taken a hit. Along with all that revenue, Google has announced a further increase in its AI-fueled capital expenditures (or capex). The company is actually spending so much on AI infrastructure that it has negative cash flow for the first time.

    Search was the largest chunk of Google's income, accounting for $63.3 billion. Google Cloud pulled in $24.8 billion, a significant 23.8 percent increase from the first quarter. This shows there is massive demand for Google's AI services. Google also earned $12.9 billion from its subscriptions, platforms, and devices portfolio, as well as $11.1 billion from YouTube ads. The company managed to goose that last one by more than 12 percent since last quarter as it made YouTube ads even longer .

    A significant chunk of Google's revenue comes from investments. When you subtract those non-cash earnings, Google's operating cash flow for Q2 2026 was about $39.1 billion. That's not the most the company has ever seen, but it's a healthy 40 percent increase from Q2 2025. The problem is that Google's spending has also gone up—a lot.

    Read full article

    Comments

    • chevron_right

      AI arms race in line for a reckoning after OpenAI hacking incident

      news.movim.eu / ArsTechnica • 23 July 2026

    OpenAI chief executive Sam Altman earlier this month endorsed the characterisation of its latest model as a rottweiler “who will grab the problem by the throat and not let go until it is done

    The San Francisco AI lab discovered this week that its GPT-Sol 5.6 model escaped company controls and carried out a major hack.

    Staff involved in testing and security at OpenAI were unsurprised but completely “freaked out” by the incident, which came as the AI lab used increasingly aggressive training methods in its race against Anthropic to develop the most sophisticated cyber security capabilities, according to more than half a dozen people with knowledge of the matter.

    Read full article

    Comments

    • chevron_right

      White House report says Trump can usher in a "new golden age" of science

      news.movim.eu / ArsTechnica • 23 July 2026 • 1 minute

    On Tuesday, the White House Office of Science and Technology Policy (OSTP) released a report entitled "Science: A New Golden Age," in which it lays out how it has viewed science, found it lacking, and believes the Trump administration is in the perfect position to fix things. It's a bit unexpected coming from an administration that has been proposing crippling funding cuts to research and trying to enable political appointees to terminate grants awarded based on scientific merit.

    The report presents itself as the spiritual successor of " Science, the Endless Frontier ," a policy document that laid out the case for government-funded science in the wake of World War II. The New Golden Age (SNGA) says that, while the concepts promoted by the original remain vital, the circumstances have changed such that we need major revisions to how the government is implementing things.

    The result is an odd mix. It completely ignores or glosses over many things that the administration is doing to harm scientific progress. In some cases, it identifies issues that have already been discussed as problems within the scientific community. Elsewhere, it's a mixture of political grievances, ideas without a solid intellectual foundation, and an injection of Silicon Valley's perspective on innovation (Michael Kratsios, the director of the OSTP, formerly worked with Peter Thiel). As a result, it's unlikely to have anything like the impact of "Science, the Endless Frontier."

    Read full article

    Comments

    • chevron_right

      I wanted a clock that never needed setting. Things escalated.

      news.movim.eu / ArsTechnica • 23 July 2026

    I wanted a clock that, annoyingly, didn't seem to exist.

    Since childhood, my bedside clocks have been a series of red, seven-segment LED clock-radio specials from Walmart or Target. They are invariably cheap, simple, and long-lived—but they require manual intervention at the start and end of Daylight Saving Time and whenever the power flickers. After a recent power flicker, as I found myself standing by the sideboard holding down "TIME" and mashing the "HOUR" button, frustration boiled over, and I thought to myself, "We're a quarter of the way through the 21st century. There has to be a better way!"

    My perfect clock would be self-setting. It would offer auto-DST adjustment (or not, depending on how this bill fares !). It would manage drift and always show the exact sub-second time. It would show that time on a red seven-segment display—not blue, not green, not yellow, and absolutely not white. And I shouldn't have to install any privacy-destroying garbage apps to make it work.

    Read full article

    Comments

    • chevron_right

      Orcas team up to ram sunfish until they explode

      news.movim.eu / ArsTechnica • 23 July 2026 • 1 minute

    Credit: Kathryn Ayres

    There have been numerous accounts in recent years of orcas ramming boats —and sometimes sinking them. Scientists believe this may be a form of culturally learned behavior passed down through generations. Now we have fresh examples: orcas in the Gulf of California were filmed teaming up to ram sunfish with so much force that the carcasses exploded into small fragments. While orcas have been known to use force to remove flesh from prey, this is something different, according to a new paper published in the journal Frontiers in Ethology.

    “We think this may help younger orcas feed more easily, or it could also just be for fun," said co-author Kathryn Ayres of Beneath The Waves, a nonprofit organization promoting ocean health. "Orcas are known for playing with their food.”

    Orcas engage in cooperative hunting strategies that can involve striking or killing animals—sometimes eating their prey, sometimes not—so the behavior could be described as social interaction, play, or practice as a mode of social learning. Orcas have been observed ramming whale sharks as another orca held the prey steady. Other cooperative strategies include herding mobile rays, blocking an escape path while hunting white sharks, and deliberately producing waves to bump penguins off ice floes.

    Read full article

    Comments

    • chevron_right

      Sales were up at Tesla but so were costs and spending

      news.movim.eu / ArsTechnica • 22 July 2026

    Tesla posted its financial statement for the second quarter of the year this afternoon. Earlier in July, we learned that the American automaker had had a good quarter in terms of sales , growing 25 percent year over year. Fans hoping that sales increase would result in a plenty profitable Tesla may be disappointed, though. Revenues are up but so are expenses, and the company's once-enviable double-digit profit margin has fallen to just 1.4 percent.

    Tesla brought in $20.5 billion from its electric vehicle business, a 23 percent increase year over year, and just $146 million came from automotive regulatory credits. Credits have been a key to Tesla's profitability in previous challenging quarters, but they were abolished in the United States with Musk's blessing in 2025.

    There was growth from its energy and storage business, which grew 13 percent year over year to revenues of $3.1 billion, but the most growth was in Tesla's services, which doubled, bringing in $4.6 billion. Tesla's shift from a one-time purchase to a monthly subscription for its much-criticized FSD partially automated driver assist—something tied to CEO Elon Musk's gargantuan remuneration package —was a big help here.

    Read full article

    Comments

    • chevron_right

      Microsoft brings original Xbox backward compatibility to Windows PCs

      news.movim.eu / ArsTechnica • 22 July 2026 • 1 minute

    For years, Microsoft has leaned heavily into extensive backward compatibility across multiple generations of Xbox hardware as a major selling point for its consoles. Today, that effort expands past the console ecosystem, making select original Xbox titles officially playable (and purchasable) on Windows PCs for the first time.

    The appropriately and bluntly named "Xbox Backward Compatibility on PC" program kicks off today with compatibility for BLiNX: The Time Sweeper , Conker: Live and Reloaded , Crimson Skies: High Road to Revenge , and Fuzion Frenzy . PC players can download each title for $10, but those with Xbox Game Pass subscriptions or existing digital licenses for these games on console will have instant access without an additional purchase (no such luck if you simply stick an original Xbox disc in your PC drive, alas).

    Playing these older Xbox titles on PC enables some bonus graphical features like Vsync support, anisotropic filtering, enhanced anti-aliasing, and up to 4x resolution scaling of the original SD signal (to 2560x1920). Games are limited to their original frame rates and aspect ratios, though, which means a 30 fps 4:3 image in most cases. Microsoft says this first batch of games should be playable with 11-year-old GTX 950 graphics hardware, but recommends a 2017-era GTX 1070 Ti with 8GB of VRAM for best performance.

    Read full article

    Comments