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      Ted Cruz and Ron Wyden try to fight censorship with bipartisan JAWBONE Act

      news.movim.eu / ArsTechnica • 7 hours ago

    US Senators Ted Cruz (R-Texas) and Ron Wyden (D-Ore.) today introduced the JAWBONE Act, a proposed law that could fuel lawsuits against federal officials who try to coerce broadcasters or tech platforms into restricting speech.

    The Justice Against Weaponized Bureaucratic Overreach to Networked Expression Act would prohibit federal agencies and employees from coercing or trying to coerce broadcasters and providers of online services or AI services into changing content. The bill could apply to Federal Communications Commission Chairman Brendan Carr's repeated attempts to pressure TV networks and broadcasters, or government pressure imposed on social media firms and AI chatbot makers .

    The bill would create a private right of action for victims of "jawboning," letting people recover compensatory damages in court. Individuals whose speech is stifled could bring cases against government officials, and the proposed law could be enforced by state attorneys general through civil actions.

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      AcuRite admits new app falls short, delays old app’s May shutdown to fix problems

      news.movim.eu / ArsTechnica • 8 hours ago

    Smart weather-monitoring device vendor AcuRite has delayed plans to force users onto a new companion app. The transition from My AcuRite to AcuRite NOW, which AcuRite previously set for May 30, “has raised serious questions and concerns among many long-time users,” AcuRite’s VP of product development, Jeff Bovee, told Ars Technica.

    AcuRite, whose devices include weather stations, rain gauges, and indoor thermometers, told customers that it would shut down My AcuRite at the end of May. Devices owners would have to use AcuRite NOW, an iOS and Android app launched in June 2025, to control their gadgets instead.

    Some long-time users lamented being forced to new software when the current software worked fine, if not better, than the new app. When Ars first reported on AcuRite in May, AcuRite NOW lacked some features of My AcuRite, including the ability to rename multiple temperature sensors, report temperatures in non-integers, as well as an online dashboard option. Users have also highlighted problems uploading data to weather sites and a poor layout with wasted space.

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      After nearly breaking, NASA's Deep Space Network "worked well" on Artemis II

      news.movim.eu / ArsTechnica • 8 hours ago • 1 minute

    NASA pushed its Deep Space Network beyond its limits during the Artemis I mission nearly four years ago. The global array of deep space communications antennas couldn't keep up with the routine demands of 40 robotic science missions and the extraordinary surge required by NASA's Orion space capsule as it flew around the Moon.

    The experience in late 2022 reduced or delayed downlinks from several high-profile science missions, including the James Webb Space Telescope and Mars rovers, as the data-hungry Artemis I mission took priority on NASA's communications network. And that was before the first Artemis mission with astronauts onboard. When Artemis II launched April 1, NASA called upon the Deep Space Network (DSN) again to connect Mission Control to the Orion capsule as it soared more than a quarter of a million miles from Earth.

    With a crew of four flying inside the spacecraft, the agency's appetite for data from Orion on Artemis II was even higher than it was on Artemis I. But at a little more than nine days, the Artemis II mission was shorter than the 25 days Artemis I spent in space, helping alleviate the communications overload. Artemis I also launched 10 small CubeSats into deep space, many of which required tracking and telecom services from the DSN. Artemis II carried fewer CubeSats.

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      F1 teams spend millions on their simulators—what makes them different?

      news.movim.eu / ArsTechnica • 9 hours ago

    Among the ways Formula 1 has changed in the 21st century has been its adoption of driver-in-the-loop simulators . It all started in the early 2000s, probably at McLaren, maybe at Toyota or Ferrari; F1 teams are notoriously secretive about their performance advantages. Along the years, they've gotten more and more capable, but so too have high-end consumer sims like the multi-axis setups that cost tens of thousands of dollars . What is it that makes the multimillion-dollar simulators used in F1 that much more expensive, and that much better for the job?

    For one thing, latency.

    "There's this intimate link between the inputs that [a driver] provides to the car, the way the car responds, and then the driver immediately feels that and reacts to it. So this is a very dynamic closed loop involving the driver and the car," explained Ash Warne, founder and CTO of Dynisma Motion Generators, a UK-based simulator company that supplies Ferrari, Alpine, and soon Cadillac with DiL simulators that can cost as much as $10 million.

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      Did Iron Age Britons remove brains of the dead?

      news.movim.eu / ArsTechnica • 10 hours ago • 1 minute

    Very little is known about funerary practices in Iron Age Britain, since few human remains have survived. However, the environment in northwest Scotland is more conducive to preserving bone from that period. Archaeologists have previously noted evidence of postmortem manipulation of human remains, such as mummification, and of modifying human bones into tools or decorative artifacts. Now a new paper published in the journal Antiquity describes evidence of postmortem brain removal in remains from that region, as well as sharpened limb bones, possibly for use as tools.

    The remains in question were found in 2000 at a burial cairn in Loch Borralie, near the most northwest tip of the Scottish mainland, after erosion revealed a human cranium. The excavated remains belonged to two individuals: one an adult female and the other a juvenile of (at the time) indeterminate sex; the cranium belonged to the latter. The authors of the new paper conducted a fresh osteoarchaeological analysis as well as multi-isotope and ancient DNA analysis. Radiocarbon dating of molar teeth from both sets of remains placed their deaths as occurring between 50 BCE and 70 CE.

    In the case of the female individual, the authors noted an unusual break at the base of the cranium that likely occurred near the time of death. It's the kind of fracture that one gets from high-velocity impacts, including vehicular collisions, sporting accidents, falls, assaults, or even long-drop hanging. But the known forensic patterns observed in the aforementioned scenarios don't exactly match the pattern of the Iron Age cranium, leading the authors to conclude that it likely resulted from a targeted impact. They also noted perimortem fractures on both scapulae.

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      "This cannot continue": Xbox leaders lay out "hard truths" behind sagging brand

      news.movim.eu / ArsTechnica • 13 hours ago

    Just 100 days ago, when new Microsoft Gaming CEO Asha Sharma replaced long-serving executive Phil Spencer , she said she'd work to "understand what makes [Xbox] work and protect it." Now, Sharma and Xbox Studios chief Matt Booty have laid out the many things that are not working for the Xbox brand in a brutal self-assessment the they say necessitates a wholesale "Xbox reset."

    The message sent to Xbox employees and shared publicly via Xbox Wire last night paints a grim picture for practically every facet of the Xbox division. That portion of Microsoft is currently only seeing a "3% accountability margin" (read: profit margin), down year over year and well below both the game industry average and the lofty 30% margins that Microsoft is reportedly seeking across the board.

    It's an underperformance, they write, born out of being "over extended" by moves like the $69 billion acquisition of Activision . That mega-merger came on top of $20 billion in spending on other acquisitions, platform investments, and hardware subsidies over the last five years, the executives write. But despite the spending spree, Microsoft's overall gaming revenues are down nearly $500 million compared to five years ago.

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      Alaskans will be flying blind after NSF decommissions ocean monitoring network

      news.movim.eu / ArsTechnica • 14 hours ago

    The upcoming loss of a deep-ocean monitoring system is triggering deep anxiety in Alaska, the nation’s top fish-producing state, where temperatures are warming twice as quickly as the global average.

    The National Science Foundation announced plans in May to decommission the Ocean Observatories Initiative , a nearly $368 million network of scientific instruments that tracks ocean chemistry, wave action, water temperature, salinity and a host of other metrics.

    The real-time information from these ocean observatories helps scientists, fishery managers, coastal hazard planners and even the military plan and prepare for the future. Whether that’s calculating how much fish can be harvested or when a marine heatwave or giant wave action may be occurring, the data is used by a plethora of sources.

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      The first complex cells had genes from a complex mix of species

      news.movim.eu / ArsTechnica • 14 hours ago • 1 minute

    We tend to view ourselves and the complex cells that build us as a distinct branch of the tree of life from the compact, seemingly featureless cells of bacteria and archaea. But we've found that our genome is actually a hybrid, a mish-mash of genes from bacteria and archaea, along with some that have evolved in our own lineage.

    Scientists gradually settled on a simple explanation for this: the first complex cells were the product of a fusion between archaeal cells and bacteria, with the bacteria ultimately evolving into the mitochondria, a chemical-power-generating structure that still retains a bit of its own genome. Over time, many of the other bacterial genes were transferred to the nucleus of what was becoming what we now call a eukaryote, intermingling with the archaeal genes there.

    But a new study has taken a careful look at some of the genes shared by all eukaryotes and comes to the conclusion that the reality is a little more complicated and that there were several waves of gene transfers from bacteria. The big picture of a merger between bacteria and archaea is still right, but it was only part of a picture where gene transfers among species were commonplace.

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      Several things I like about macOS 27 Golden Gate that have nothing to do with AI

      news.movim.eu / ArsTechnica • 16 hours ago

    Apple Intelligence and Siri AI have sucked most of the oxygen out of the room at Apple's Worldwide Developers Conference this year—understandable, maybe, given that the AI-powered Siri delays are all anyone has wanted to ask any Apple executive about for the last two years.

    But Apple Intelligence is just one of the three big focus areas Apple outlined during its keynote this week. The second is new parental controls—overdue, but promising-looking, as the parent of a six-year-old with an iPad that I only begrudgingly connect to the Internet. And the third is "platform improvements," a catch-all for a wide range of fit-and-finish changes aimed at boosting responsiveness and addressing common user complaints.

    I have the first beta of macOS 27 Golden Gate running on an M1 MacBook Air—the oldest, slowest hardware Apple supports now that Intel compatibility is out the window. With some help from Apple's densely packed wall-of-features slide , here are a few things from the "platform improvements" column I like the most, plus one item I'd still like to see.

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