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      Renewables dominate 2025's newly installed generating capacity

      news.movim.eu / ArsTechnica • 3 days ago • 1 minute

    On Wednesday, the International Renewable Energy Agency (IRENA) released its numbers on what was built in 2025. And much as we saw in the US , solar power is the primary driver of change. The numbers show that the world installed an average of 1.4 gigawatts of solar capacity every day last year, for a total of 511 GW. That brings the total solar capacity up to 2.4 Terawatts, making it the largest single source of renewable capacity by far, at more than a Terawatt above either wind or hydro.

    Obviously, the actual power generated will be less than the rated capacity. And because solar panels have become so cheap, the economics now favor installing panels in areas that get far less sunlight—places in which photovoltaics would have been a questionable decision just five years earlier. So we're likely to see the energy produced for each unit of capacity (termed the capacity factor) decline over the coming years.

    How much of a factor is that? 2025's power-generation numbers are not yet available, but data from 2024 shows photovoltaics generating 7 percent of the world's power, with wind at 8 percent and nuclear at 9. That's despite having 1.9 times as much solar capacity as wind capacity. Still, despite the lower capacity factor, solar is catching up fast. As these numbers don't include concentrated solar power or last year's data, it's possible that solar has already become the second-largest source of carbon-free electricity (after hydropower). If not, we're certain to see that happen before the decade is out.

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      Google announces Gemma 4 open AI models, switches to Apache 2.0 license

      news.movim.eu / ArsTechnica • 3 days ago • 1 minute

    Google's Gemini AI models have improved by leaps and bounds over the past year, but you can only use Gemini on Google's terms. The company's Gemma open-weight models have provided more freedom, but Gemma 3, which launched over a year ago , is getting a bit long in the tooth. Starting today, developers can start working with Gemma 4 , which comes in four sizes optimized for local usage. Google has also acknowledged developer frustrations with AI licensing, so it's dumping the custom Gemma license.

    Like past versions of its open-weight models, Google has designed Gemma 4 to be usable on local machines. That can mean plenty of things, of course. The two large Gemma variants, 26B Mixture of Experts and 31B Dense, are designed to run unquantized in bfloat16 format on a single 80GB Nvidia H100 GPU. Granted, that's a $20,000 AI accelerator, but it's still local hardware. If quantized to run at lower precision, these big models will fit on consumer GPUs.

    Google also claims it has focused on reducing latency to really take advantage of Gemma's local processing. The 26B Mixture of Experts model activates only 3.8 billion of its 26 billion parameters in inference mode, giving it much higher tokens-per-second than similarly sized models. Meanwhile, 31B Dense is more about quality than speed, but Google expects developers to fine-tune it for specific uses.

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      This Ford is the quickest production car at the NĂĽrburgring, ever

      news.movim.eu / ArsTechnica • 3 days ago • 1 minute

    When it comes to automotive bragging rights, a good Nürburgring Nordschleife lap time is right up there with the best of them. And today, those bragging rights belong to Ford. The automaker revealed that its GT Mk IV, an evolution of the mid-engined supercar it created in 2016, is now the fastest production car to ever lap the 12.9-mile (20.8-km) race track in Germany, with a time of 6 minutes, 15.997 seconds set by Frédéric Vervisch.

    The century-old racetrack in Germany's Eifel region was built during the Great Depression as a way to create jobs but also to provide Germany's car industry with a place to test its products. In addition to races, it was—and remains—open to the public for leisure driving.

    Well, for some definition of leisure: The place isn't known as the Green Hell for nothing, with hundreds of feet of elevation change across 12.9 miles (20.8 km) and between 73–170 corners, depending how you count them. After years of driving it online, I got my first laps there last summer and can report that in real life, it is bumpy and narrow, and I'd need another hundred laps or so before I started to feel properly comfortable.

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      Anthropic says its leak-focused DMCA effort unintentionally hit legit GitHub forks

      news.movim.eu / ArsTechnica • 3 days ago

    An Anthropic-backed DMCA effort to remove its recently leaked Claude Code client source code from GitHub this week resulted in the accidental removal of many legitimate forks of its official public code repository. While that overzealous takedown has now been reversed, Anthropic still faces an extreme uphill battle in limiting the spread of its recently leaked code.

    The DMCA notice that GitHub received late Tuesday focuses on a repository containing the leaked source code originally posted by GitHub user nirholas ( archived here ) and nearly 100 specifically named forks of that repository. In a note appended to that request, though, GitHub said it had acted to take down a network of 8,100 similar forked repositories because "the submitter alleged that all or most of the forks were infringing to the same extent as the parent repository."

    That expanded takedown affected many repositories that didn't contain leaked code but instead forked Anthropic's official public Claude Code repository , which the company shares to encourage public bug reports and fixes . Many coders took to social media to complain about being swept up in the DMCA dragnet despite not sharing any leaked code.

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      Why is NASA bothering to go back to the Moon if we've already been there?

      news.movim.eu / ArsTechnica • 3 days ago

    KENNEDY SPACE CENTER, Fla.—The first time NASA launched humans toward the Moon, in December 1968, the United States was a deeply fractured nation.

    The historic flight of three people into the unknown brought a measure of solace to a country riven by assassinations, riots, political discord, and a deeply unpopular foreign war.

    If history does not repeat itself, it certainly rhymes. Today, four humans are on the way to the Moon, Reid Wiseman, Victor Glover, Christina Koch, and Jeremy Hansen. They do so, once again, amid a troubled world.

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      Tesla sales grew by 6% in Q1, but company has an overproduction problem

      news.movim.eu / ArsTechnica • 3 days ago

    This morning, Tesla published its production and delivery results for the first three months of 2026. And for the first time in a while , the news has been largely positive. The automaker built a total of 408,386 electric vehicles, a 12.6 percent increase from Q1 2025 .

    Almost all of those EVs were Models 3 and Y—the company built 394,611 of these, a 14.2 percent increase compared to the same quarter last year. The rest were mostly Cybertrucks, as we learned at the end of January that the aging Models S and X had finally been put out to pasture . At 14 years, the Model S's service to Tesla showed longevity beaten only by Nissan's R35 GT-R, which was old enough to vote when it was finally retired.

    Overproduction

    Tesla also recorded an increase in sales for Q1, though not to the same degree. It sold a total of 358,023 EVs, a 6.3 percent increase compared to the same quarter in 2025. Unfortunately for Tesla, that growth is only half as much as the increase in production.

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      Amazon is trying to buy Globalstar to compete with SpaceX's Starlink

      news.movim.eu / ArsTechnica • 3 days ago

    Amazon is in talks to acquire the satellite telecommunications group Globalstar, a deal that would bolster the e-commerce giant’s effort to build its own low-Earth orbit satellite business.

    The two sides were still negotiating over some of the complexities of a deal after lengthy talks, according to people familiar with the matter.

    One complicating factor has been Apple’s ownership of a 20 percent stake in Globalstar, necessitating negotiations between Amazon and Apple, the people said.

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      Artemis II, NASA's most daring mission in generations, launches to the Moon

      news.movim.eu / ArsTechnica • 3 days ago

    KENNEDY SPACE CENTER, Fla.—Three Americans and one Canadian launched into orbit from Florida's Space Coast on Wednesday, flying the most powerful rocket ridden by humans on the first leg of a nine-day voyage around the Moon.

    Perched atop the 322-foot-tall (98-meter) Space Launch System rocket, the four astronauts lifted off from NASA's Kennedy Space Center at 6:35 pm EDT (22:35 UTC).

    Four hydrogen-fueled RS-25 engines and two solid rocket boosters flashed to life to push the nearly 6 million-pound rocket from its moorings at Launch Complex 39B. The engines and boosters collectively generated 8.8 million pounds of thrust, outclassing NASA's Saturn V rocket used for Apollo lunar missions.

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      Nvidia rolls out its fix for PC gaming's "compiling shaders" wait times

      news.movim.eu / ArsTechnica • 3 days ago

    PC gamers who are tired of waiting for their games to "compile shaders" during some load times may want to dig into the latest beta version of the Nvidia App . Alongside new DLSS 4.5 Multi Frame Generation features, the app includes the beta rollout of a feature that allows your machine to automatically compile new shaders while it's idle.

    Nvidia's new Auto Shader Compilation system promises to "reduc[e] the frequency of game runtime compilation after driver updates" for users running Nvidia's GeForce Game Ready Driver 595.97 WHQL or later. When the feature is active and your machine is idle, the app will automatically start rebuilding DirectX drivers for your games so they're all set to roll the next time they launch.

    While the feature defaults to being turned off when the Nvidia App is first downloaded, users can activate it by going to the Graphics Tab > Global Settings > Shader Cache. There, they can set aside disk space for precompiled shaders and decide how many system resources the compilation process should use. App users can also manually force shader recompilation through the app rather than waiting for the machine to go idle.

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