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      Signing-Session in Saint-Brieuc and Dinan

      comics.movim.eu / PepperCarrot • 18 June


    I'll be back in Brittany in July with two dates:

    Saint-Brieuc, Bulles à Croquer festival, saturday 5, sunday 6, 10h/19h I'll be doing signing sessions for my comic book during the "Bulles à Croquer" festival in Saint-Brieuc. Entry is free, and there will be many other authors and activities. For more information, visit: https://www.bullesacroquer.net

    Dinan, Bookstore "Le Grenier", wednesday 9 Jully, 15h/18h On my way back to the south of France, I'll do a halt to the bookstore "Le Grenier" in Dinan for a signing session. For more information, visit: https://www.librairielegrenier.com/decouvrir_la_librairie/

    I hope to meet many of you there!

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      My Experience at GeekFaeries 2025

      comics.movim.eu / PepperCarrot • 10 June • 5 minutes


    The trip to Selles-sur-Cher

    After a long train ride, I've just returned from the GeekFaeries festival in Selles-sur-Cher , France, and I'm still feeling energized and inspired by the experience.


    Panorama of Selles-sur-Cher village from the bridge, a classic walk from the train station to the Geekfaeries festival, the castle is on the right of the photo.


    This is a photo of the castle in the morning light. It was taken at the end of the event while the tents were being taken down.


    _For context: Selles-sur-Cher is one of the few villages in France with a specialty cheese and its own vending machine for cheese on the street. Unfortunately for me, it was empty.._

    The Festival


    I took a photo of the bar before opening, along with a selfie of my face. You can see my artworks printed in the background.

    What impresses me the most about GeekFaeries is its commitment to remaining independent and free from commercial sponsorship. The festival's passion-driven approach is really refreshing, and definitely a "one of its kind" in all the landscape of usual festivals on the same topic.


    overview of the festival on Sunday start of afternoon.


    overview of the festival on Sunday start of afternoon.


    overview of the festival on Sunday start of afternoon.

    The watercolor workshops

    One of the best parts for me was teaching five watercolor workshops, in which we painted simple scenes together, step by step. I led five workshops under my own tent this year. Many of the participants were new to watercolors and painting in general, so we learned the basics: creating an undetailed light pencil sketch with a frame, applying pigments to wet areas, mixing colors, and controlling the wet areas on the paper to build our picture. The themes were simple landscapes that I improvised. Painting outdoors for the entire weekend was delightful.


    This is my tent booth with the drawing workshop and my hand-painted banner.


    Here is a sample of three watercolor exercises we made in the workshop, all of which are simple landscape drawings from imagination, without characters.


    An overview of the first workshop and its participants.


    An overview of the second workshop and its participants.


    An overview of the third workshop and its participants.


    An overview of the fourth workshop and its participants.


    An overview of the fifth workshop and its participants.

    The other guests and tents

    I also have many other fond memories of my time at the festival, including my close relationship with the Mozilla/April/Framasoft tent (of course!). But also when I participated in a live tabletop role-playing game session hosted by Le Tropeur , or attended a conference about pirate women presented by Litterature Buissonière , and met the friendly Capsule team.


    A quick drawing on Framasoft's paper board in front of their tent: Sepia of PeerTube!

    The signing sessions

    I would also like to express my gratitude to the visitors who met with me to sign their Pepper&Carrot albums or prints and ask questions during the festival. It was a pleasure connecting with you and receiving your feedback in person.


    Result of a signing session inside the purple inner cover of the book 4 of Pepper&Carrot in French.

    The light tags on the castle

    Once again, I used my Debian KDE laptop to "light tag" the castle. I connected it to a projector and used it to "paint" artwork directly onto the castle walls. This time, I used my external XpPen Deco 01V3 with a USB connection rather than the built-in digitizer. Drawing in the dark with a full black canvas on Krita was a challenging but enjoyable experience. The result was a series of quick, ephemeral pieces of art that were visible to everyone walking around the castle or relaxing in the deck chairs around the festival. It was thrilling.


    First light tag test: taking advantage of the windows for an horror theme.


    Second light tag: a simple profile, line by line. he hair were also projected on the large tree behind the castle, it was beautiful in live.


    Third light tag: a right, Pepper and Carrot!


    Fourth light tag: the Geekfaeries dragon sleeping on the edge of the castle.


    Fifth light tag: an idea: let's try to sync the live symmetry painting tool of Krita on the castle already symmetric architecture. It works!

    The Krita demo in the main tent

    Unfortunately, I had bad luck with my Krita demo on Saturday under the Tentacule, the main tent. A power outage occurred just as I began, and it lasted for over an hour, so I couldn't do it. However, I improvised and used a whiteboard and marker to share some drawing tips with the audience. It was one of those special moments. I thank the audience for enduring this improvised "unplugged" workshop.


    A photo just after I set the laptop on the main tent, 5 minutes before the general power outage...

    A retro gaming moment

    I had a memorable experience at the retro gaming tent where I got to try out my Japanese Secret of Mana cartridge. I bought it on eBay a long time ago because I wanted a "real piece" of my favorite game. However, I don't have a compatible console to use it with at home, so I had never tried it before. I knew that if there was one place in the world where I could find a Japanese Super Famicom, it would be at the Geek Faeries' retro gaming tent, and I was right! They had a European console that had been modified to run Japanese cartridges. In fact, the tent had all kinds of games, retro consoles, and retro PCs connected to play in a local LAN. I was fascinated to see that the '90s battery was still maintaining the cartridge's memory slot. We found a player who had completed the game with impressive stats. I'm now the proud owner of a Secret of Mana cartridge used by someone who beat the game with passion.


    under the retrogaming tent, testing the Japanese cartridge of Secret of Mana and finding finally what was on the memory slot, dormant since the 90s.

    End notes

    Finally, I can't describe the festival without mentioning the volunteers. The GeekFaeries volunteers are a remarkable group who work together seamlessly, much like a family. They support each other, making the festival a warm and welcoming place. I've attended many festivals, but the sense of community here is especially notable. Despite being seriously understaffed this year, the volunteers worked tirelessly to make the festival a success, and I'd like to express my appreciation for them. Their dedication and hard work are a testament to their passion for the festival.

    So... What an unforgettable time! Another weekend filled with creativity, community, and inspiration. This festival has a unique blend of art, retro, rpg, technology, and passion. I'm already looking forward to next year's edition, where I can once again connect with the GeekFaeries family!

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      Episode 39 Production Report (part 1)

      comics.movim.eu / PepperCarrot • 2 June • 10 minutes


    Hey! This week, I'm preparing for my future workshops at Geekfaeries 2025 , so I'm taking Monday to publish a production report on my progress with episode 39.

    Previously on Pepper&Carrot...

    Abnormally a lot has happened since the release of the last episode 38: 'The Healer' , so here is a quick recap if you haven't followed it:

    The canceled version

    I initially released in December 2023 a beta version of Episode 39 codenamed 'The Bedtime Story' to the feedback of the community. The concept of this episode was that Cayenne decided to use bedtime story moment to info-dump the backstory of the series. A ten page long flashback, already painted in grayscale, with a lot of text and illustrations. It unfortunately rised more questions than answering ones, and the execution was clumsy. I tried to fix it for months but ultimately later in 2024 decided to cancel it. Last month, I ported the backstory and some panels of this canceled version to the Wiki of Pepper&Carrot .

    The end of Pepper&Carrot

    In mid 2024 and following a long period of personal struggle, I announced the end of Pepper&Carrot after completing the episodes necessary for my fifth book. I was decided to write only four more episodes: 39, 40, 41 and end at episode 42. Retrospectively, that was a mistake.

    MiniFantasyTheater

    Shortly after anouncing the end, I also announced my new project MiniFantasyTheater , a series better suited for social networks that allowed for more frequent posting. Releasing the first ten MiniFantasyTheater episodes weekly from April to July felt like a breeze in creativity and productivity. From a metrics standpoint, it was a success .

    Back to Pepper&Carrot

    However, I felt that I was merely recreating all of the Pepper & Carrot infrastructure with MiniFantasyTheater, including the font, translation system, Git repositories, and website. I also missed being able to write longer episodes. Ultimately, I decided to merge the projects. Along the way, I incorporated all the innovations I made for MiniFantasyTheater into Pepper&Carrot. I also decided to embrace a long-term vision for Pepper & Carrot and not end it at book five. By the end of 2024, I had implemented all these new ideas, despite the technical difficulty of merging all the MiniFantasyTheater repositories and techniques into a new Pepper&Carrot website .

    Tough production conditions

    I'm not looking for excuses, but creating a new episode doesn't happen in a vacuum. Here is also a list of things I'm dealing with since episode 38:

    • AI generative imagery: It's everywhere and hard to avoid now. It drains me to receive sometime accusations that my digital art style is looking like AI-generated.
    • Linux is in its worst shape: It's really difficult to advocate professional Digital Painting nowadays ( Wayland , packaging mess , Microsoft stylus guidelines in Linux ). I keep receiving requests for help from users who are lost in this mess. I published my workstation install guide last year to address this.
    • Patreon: converting soon 'per creation' to 'monthly' by November 2025, messing with my 'per episode' income model (details: Pepper&Carrot's Support page and I'll share more details about this change one month beforehand).
    • Tougher Society: Inflation, hatred, wars, and the rise of fascism.
    • Family: There have been too many deaths in recent years...

    Research and development

    Since the beginning of 2025, I have been (re)testing various workflows. The focus of this research was to find a method that I could replicate on dozens of panels consistently and enjoyably.

    Workflow A: the classic

    This is the classic of classics in the industry: line art, flat colors, and shading. This is the workflow I used for the first eight MiniFantasyTheater episodes. The problem? Once I obtained clean line art, I spent a lot of energy filling the artwork with color while preserving the line art's precision. So, coloring and shading became tedious and boring tasks. I always die a little inside while doing it because it doesn't stimulate my brain enough.


    The three steps of the classic workflow on Shichimi and Torreya artwork.

    Workflow B: direct painting

    This is a workflow that I used a lot during my career as a concept artist. First, I built the grayscale building blocks, then recolored them approximately, and finally painted over them until they looked good. While this method is the fastest, hands down, it also has a major issue: many things can go wrong with the proportions, drawing of the face, and facial expressions. The same goes for speedlines or a specific perspective and view angle. All the efforts are postponed to the final pass, where I redraw the details and make everything solid. In this demo artwork, I did well, but unfortunately, for many panels in a comic, this method is simply hard to manage, pushing all the efforts toward the end of production.


    Three steps of the direct painting workflow on Pepper 'Rain' artwork.

    Workflow C: compromise

    For episode 39, I've decided on a compromise workflow. First, I'm creating a thick sketch in mid-gray on a white background. This step is a bit frustrating because I can't make all the details look as precise as line art, but the goal is different. The goal is to create solid volumes that are correctly proportioned and to achieve the correct view angle and perspective. The pre-coloring step is divided into two steps: grayscale and recoloring the grayscale. I find it easier to focus on defining how the light source builds up the volume and splitting the different parts of the picture into grayscale. Thanks to the semi-transparent sketch, I have a guide that helps me minimize the number of brushstrokes. This makes them more visible, even once recolored, as individual entities rather than blending them together into a mess. Because of the thick sketch, it's also easier to paint in grayscale and recolor with precision. It's "blocky." Finally, I can flatten everything and selectively repaint or edit details on top.


    Four steps of the workflow c, on the 'A Drink Alone' artwork.

    If you look on a close-up you'll get a better idea of how the sketch totally blended into the final result, how the brush work is visible, and how the details and resolution are located only on few area of the painting. On this crop: the lips.


    A close-up of the artwork "A Drink Alone".

    Preproduction:

    This section lists all the steps before drawing on the comic page, i.e., production.

    Scenario

    I wrote many scenarios, for which I mostly used Kate, the KDE Plasma desktop's text editor, to save my text files in Markdown format. Everything was versioned into Git repositories, but each time I wanted to open and refer to a version quickly, I saved the file incrementally. So, for each story, I ended up with a column that looked like the one on the left in the screenshot below. Thanks to Markdown, I can use the quoting symbol at the start of a sentence to get a different color for the dialogue. Sometimes, I want to reread only the dialogue, and it's convenient to have it color-coded.


    A screenshot of Kate.

    Here's a tip for determining the number of panels: In Kate, use the Regex search/replace function with the following: ^([A-Z]) , It will only count the first capital letter of a sentence. In my case, it will count the first letter of a new panel description.

    Of course, I don't write my story panel by panel in this way, as you can see in the screenshot. This is the final product, the last cut, of many underlying passes.

    Synopsis

    My method often starts with a clumsy synopsis of a philosophical problem that I personally want to address and share with others. In future episode 39, the topic will be noise in public spaces and confronting strangers about it. It's a common problem we've all experienced: sharing a train, bus, or bar with strangers. Then, I write a long paragraph that broadly tells the story I have in mind, which I'll use as a metaphor: it will take place in a tavern with a group of warriors. There will be a minotaur, a hyena, and a lizard.

    The Grid

    Once I've written my synopsis (and I write many!), I test my favorite ones using what I call "the grid." It's a list of questions that helps me clarify the story's objective.

    • The universal problem of the episode.
    • The psychological blindspot preventing the main character from solving the issue.
    • The character's inner, strong desire.
    • The false idea the character has to solve the problem.
    • The immoral actions the main character is willing to commit to solve the problem.
    • The main character's real psychological need, which he does not see at the start but will grow to adopt.
    • A "revelation, turning point, or thought outside the box" that reveals the real need.
    • Unexpected twist(s).
    • Intrinsic human values of the story.
    • Visual interest and concept art.

    Once the grid is completely filled in to my satisfaction, I move on to two things.

    The Premise

    The core of the story in one or two sentences: This will be my compass for the full episode.

    Pepper, without her usual powers, learns the meaning of bravery. It is not the absence of fear, but rather the determination to act in spite of it.

    The Beatsheet

    This is a simplified version of the story in the form of a bullet list of simple actions. There is no dialogue or description. However, this structure respects the timeline of the final script. Below is a sample of how my beatsheet begins for episode 39.

    • Pepper and Cayenne stop in a village to rest and relax.
    • At night, the tavern is calm and peaceful.
    • But the atmosphere is quickly disrupted by a group of noisy, badly behaved warriors.
    • Cayenne discusses with Pepper how to tell the warriors that they are not alone.

    The Cut

    Once the beatsheet is complete, I copy and paste it into a new document. Then, I replace each line of the beatsheet with a panel description and dialogue. This process often requires many proofreading passes and corrections. Some panels can be removed, while others need to be inserted. Once the episode is correctly cut, however, we have a document to move on to the drawing part.

    Concept art

    For this episode, I decided not to create too many concept art for the visuals. My workflow is flexible enough that I don't need definitive line art with all the details from the beginning. I can create concept art of the new character I need and incorporate it as needed. However, some locations required more work. For example, here is a sketch of the exterior of the tavern hotel.


    A drawing in grayscale of the exterior of the tavern.

    I conducted more advanced research on the three warriors. Initially, I wanted characters that looked annoying, so I gave them the faces of well-known CEOs. However, that would have distracted from the main plot of the story, so I abandoned that idea.


    A concept art exploration for the design of the warriors.


    The three warriors: the minotaur, hyena and lizard on a panel.

    Production

    Storyboard

    For this episode, I decided not to use a single document with many thumbnails, as I often do. I wanted finer control over the composition and placement of the dialogue, as well as control over the zoom of each face and expression. I ended up storyboarding directly on the final page size with a thin brush preset at low opacity. At this step, I eyeball perspective, but sometimes use a composition grid (eg. for the 'thirds' composition rule, diagonals, and centers). These sketches are quick to draw, which allows me to explore different angles and expressions until the scene is just right.


    A sample without text of three panel at the storyboard step.

    Drawing

    Even when using a digital painting tool with a simple, flat brush and pressure-sensitive opacity ( a brush very similar to 'B) basic-6 Details' of Krita default brush presets) I like how it feels like penciling. It's probably because of the mid-gray color over white. Once the storyboard is finished, I zoom in to 66% of the viewport size on my XP Pen Artist Pro 19 pen display, which is flat on the desk, and add details to each panel. Some panels require a bit more preparation. For example, I used a perspective grid for almost all the panels in the montage at the beginning, when Cayenne and Pepper arrive in a cute mountain village for the night.


    The final drawing of the page 2 of future episode 39 "The Tavern".

    To be continued...

    That's all for today. I'm still drawing the many pages of the next episode.

    I'll update this report in a couple of weeks, after I finish the "precolor," which is the grayscale plus recolor pass. After that, I'll provide a final update with the finishing touches and notes about how the production process went.

    Want to read previous production reports? They are all now here under the #making-of tag .

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      I'll be at the Geek Faëries 2025 festival!

      comics.movim.eu / PepperCarrot • 4 May


    I am very happy to announce that I will be a guest at the Geek Faëries Festival 2025!

    The festival will take place at the castle of Selles-sur-Cher (France) on June 6, 7 and 8. This year I'll have a permanent booth with chairs and tables dedicated to drawing. Come with your sketchbook if you want training and tips, I'll be around to help. I'll also be giving workshops, and I'll be bringing my laptop to do screen projections and live painting with Krita on the castle at night.

    More info: https://www.geekfaeries.fr/

    Illustration source here.

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      A DIY digital stethoscope for cats

      comics.movim.eu / PepperCarrot • 24 April • 4 minutes


    Hey everyone, I'm taking a break from my usual digital painting topics to share a special DIY project. I'm not sure who this will help, but I think there's a place for it on my blog somehow. Who knows, maybe it will spark some ideas for your own DIY projects.

    Recently, during a routine health check of my four cats, I found out that one of the band might have heart problems, the younger one "Geuloush". I'll tell you right away he's fine , everything is fine, but he just has a little abnormality that needs to be monitored.


    Preparing the annual vet routine for the four cats.

    So, after a long trip to a specialized vet's office, one in France with an expensive animal echocardiogram (which was an adventure in itself) I was told to monitor his heartbeat monthly. The vet's advice was to just put my finger on his pulse and count, but I was skeptical. I mean, cats have a heartbeat of 140-220 bpm, that's ridiculously fast! The vet seemed confident that it could be done and I was a little too washed up from the whole experience to question the thing. You see, the echocardiogram was a bit of an ordeal: it took all the morning, my cat was covered in echocardiogram gel, and we were in an operating block shared with dogs. So I just nodded and agreed that I'd do my best.


    "Geuloush", the star of this article, knows the most charming positions.

    Needless to say, when I got home, I realized that manually counting my cat's heartbeat was impossible. I tried the online tip of counting for 15 seconds and multiplying by four, but even that seemed daunting. So I started looking for a machine that could do the job for me, like the one the vet had in his office. But to my surprise, these machines were very expensive and mostly aimed at vet offices.

    That's when I decided to get creative and go the DIY route. I figured that if I could just hear the heartbeat more clearly, I might be able to use some audio magic to count it. I picked up a cheap stethoscope (less than 10€) and a low-quality lavalier USB microphone I already had that worked plug-and-play on my Linux machine (around 10€ too).

    After doing some research, I found a lot of helpful videos on the subject that showed me how easy it was to attach a microphone to a stethoscope. You just cut the rubber tube and put the microphone inside. Voilà.


    A lavalier mic inside the tube of a stethoscope: the USB stethoscope! Peak DIY.

    And with that setup, I was able to record my cat's heartbeat using Audacity on my Debian KDE machine. Of course, getting my cat to cooperate was a challenge. At first, all I got was a lot of loud purring that masked the heartbeat sound. But I was patient, and after a few minutes he fell asleep and I managed to get a clean recording.


    He didn't even realize he was sleeping on this metal thing.


    Audacity hint (red framed): you can toggle the lower view duration to see the length, it helps to select exactly 15 seconds.

    ▶️ Audio sample: listen the heartbeat of my cat (15sec, ogg)

    From there, I cropped a 15-second sample, took a screenshot of the waveform, and used Krita to highlight the most obvious beats. Then it was just a matter of counting and multiplying by four to get an approximate measurement:

    41 counted x 4 = 164bpm.

    All is well, he is a relaxed cat 😺.


    Counting the beats, highlighted here for the blog-post.

    I'll be tracking these measurements in a LibreOffice Calc spreadsheet, complete with a graph, so I can keep a close eye on my cat's health.

    That's about it! It's not the most conventional DIY project, the DIY part wasn't even really exciting or challenging, but it was an interesting challenge to count the beats per minute of a cat, and I was able to get something that works. I hope it inspires someone else to get creative with everyday problems. And if you have more ideas on how to improve this rig, I'd love to read them.

    Update

    2025-04-27: Thanks Hackaday for the featuring !

    2025-04-29: Thanks to a comment by Nia Valentine , I tried the automatic bpm (beat per minute) analysis with the software mixxx . At first, I was skeptical, because I already tried to detect beats with the CLI software bpm-tools and didn't get a result close to the manual counting.

    The difference: mixxx has an option "Assume constant tempo" that you can disable in the settings. After that it does the job pretty well and as easy as just playing the audio. It found 169bpm on a longer sample, which is close enough to the 164bpm I found manually. So I'm validating this approach. That's very good news because it simplifies the counting process and also the trimming of the audio to exactly 15 seconds. I can now sample a larger amount of good quality audio and let mixxx do the work. More info in the mixxx beat detection documentation .


    The user interface of Mixxx, loading a longer sample, my mouse cursor is over the bpm analysis number.

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      Releasing my vintage artworks as CC By, with source

      comics.movim.eu / PepperCarrot • 18 April • 1 minute


    I'm excited to share with you a significant update I've made to my digital archive. I've been working on re-releasing around 25 of my 'best-of' digital paintings from before 2012, under a new license. Previously, they were available under Creative Commons Attribution Non-Commercial Non-Derivative 3.0 (CC By-Nc-Nd 3.0), but I've now updated them to the more permissive Creative Commons Attribution 4.0 (CC By 4.0).

    To make them more accessible, I've even uploaded the full high-resolution, in lossless quality to the Pepper&Carrot artworks gallery, under the "Misc" directory (and at the bottom, because before 2012). Gallery link here .

    Some of these artworks, like my award-winning " Alice in Wonderland ," (2010) were already available under CC By since 2022, but didn't have a proper home to host the lossless file. Others, like " SpiderHarp " (2006) and " Fantasy Landscape " (2007), had never been shared in their full resolution online before.

    You'll also find my portrait of Charles Darwin in the collection, which I'm thrilled to say was recently on display in an exhibition at a museum . This whole project was inspired by that, after seeing that photo of an old artwork from 2012 inside a museum, which got me thinking about the importance of digital conservancy and preserving my art for the long run.

    It took me all the evenings of this week to update the old blog posts, dig out the high-resolution files from archived DVDs, and convert them, but it was worth it. Some pieces are over 20 years old... It made me realize all the time I've spent in my life with a stylus in my hand, painting, painting, painting.

    I hope you'll find something in this list of artworks that inspires you to create something new, whether the project, medium, a print, or something completely different. On my side, I'm happy to share this 'vintage' pieces with you in a new way. 💜

    → 📦 Gallery link


    An overview screenshot of the concerned digital paintings

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      My portrait of Charles Darwin in a museum

      comics.movim.eu / PepperCarrot • 15 April • 1 minute


    I'm super excited to share this with you: my artwork is now on display in a museum. I just received a photo of the room of the exhibition with my portrait of Charles Darwin , and it's huge and looks amazing in this setting. This is a piece I painted in 2012 with the software Krita and the portrait is made up of many species from the evolution, kind of like a modern take on Giuseppe Arcimboldo's style, but with a twist dedicated to the famous father of the "On the Origin of Species".

    It's part of the "COMPASSION" exhibition at the MAS in Antwerp, which runs since January 31 and to August 31, 2025. The exhibition is all about compassion and helping others (what a chance to be part of that!) and it features a mix of ancient and contemporary art, objects, and music. My art is on the same room than the "Declaration of the Rights of Man", what a honor!

    If you're in the area of Antwerp (Flemish Region of Belgium), you should totally check it out. The museum is open from 10:00 to 17:00, and you can even take a guided tour. Tickets are €12 for standard admission and €8 for a discount.

    I'm really proud to have my work included in this exhibition, and I hope you'll go see it and let me know what you think or send me a picture, because unfortunately, I'll can't travel to this place until the 31 August.

    All in all, it's a dream come true for me to see my art in a museum 🤩, thank you MAS and the exhibition team for that.

    Links: